About This Web Site

Vincent Van Gogh

This site is as much about the joy of creation and sharing as it is about words and pictures.

Over the past few years this site has gone through an evolutionary upheaval… most of the old, academic content was left on the sidewalk with a note attached (RMJ -- Remove My Junk) so that Recology Sunset Scavenger would carry it away on the agreed-upon date.

Today, the site provides a showcase for my toy photography and my “deals” with Photoshop. I often refer to this practice as unrealism.

Since this site is mainly a collection of pictures with some words here and there, my main target is the larger desktop screens. But since I also own and use an iPad, a cell phone and a laptop, I try to ensure that my sites work well on all devices.

My very first site was an HTML 2.0 site for San Francisco’s Department of Public Health’s Immunization Section. It featured content from our award-winning print newsletters CIP News and UPDATE, both of which were written by health educators and laid out for print using Quark Xpress (it was much cheaper then). That first site was coded by hand using free tutorials from AOL.


In time, I realized that I wanted to learn how to make a proper web site, so I began to code and design what became historyofcuba.com.

Marti and Maceo

I embraced the wisdom of the founding fathers; Tim Berners-Lee, Tog, Jakob Nielsen, David Siegel, Peter Morville, Science-Officer Spock and others now nameless and forgotten.

Cuban history had been a life-long hobby, and I had consumed everything I could find on the subject, regardless of political orientation. Combining the Internet with my passion for Martí, Maceo and Gómez was a spiritually enriching experience.

This site was a labor of love, a project through which I could teach and learn simultaneously. From the beginning, there was a lot of support from users, most of which were students, teachers, journalists and travelers. They appreciated my attempts to navigate this history without slanting towards a pro or anti-Castro perspective. Their questions and comments helped tailor and develop the site into a powerful educational project; this is 500 years of Cuban history folks, not politics.


Screen shot from graffitisf.com

After returning to school to complete my education and increase my unmanageable student loan debt into something ferocious and death-defying, I became obsessed with recording the opulent street art scene my eyes feasted on daily, and was compelled to create graffitisf.com as a home for the resulting images. The site features an insane organizational scheme… as I assembled a neighborhood by neighborhood “walk through” of the city’s vibrant street art scene. I tried to make something different from the database-driven approach popular with such sites… and it featured a different way of looking at murals… I embraced the environment in which the mural lived.

The Graffiti Wall at Stevenson and Duboce became one of my favorites. I also seemed drawn to murals by Amanda Lynn, something which I can’t explain logically. One of her murals even showed up in a short story that two or three people actually read.

The Thumbnails is one of the highlights. Then there’s the Olive at Larkin wall in the Tenderloin… and the murals by Zio Ziegler

because I said so

Because I Say So!

I enjoy the puzzle that is organizing data, chunking information and laying out web pages. Sorting out confusion is fun, though, paradoxically, I don’t really like traditional puzzles and I hate cleaning the kitchen. Yet complex stories and unexpected plot twists attract me.

At the same time, I love the visual fantasizing of the images, and the idea of mixing reality with unreality… on purpose. And it’s not just the obvious Escape From New York therapeutic effect… the process takes my brain into areas I might not explore, other than as a passive consumer… a way to create worlds and explore possibilities… a way to bring life to something imagined… to relive a childhood… to express beautiful and pure incongruity…

I also enjoy playing Cecil B. DeMille in my own way. The preparation and execution of these works generates much needed… payback. [These issues are explored to some disturbing conclusions in the Sierra Studios Manifesto.]

Voyager spaceship

we all came from somewhere else

Sara Connor, Yutani Commando guard Rocket
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